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		<title>TeamPlayer Gaming Forum</title>
		<link>http://www.teamplayergaming.com/</link>
		<description>TeamPlayerGaming.com: An online PC-Gaming social community.  Forums, blogs, articles, reviews, clans, servers</description>
		<language>en</language>
		<lastBuildDate>Mon, 20 May 2013 06:25:54 GMT</lastBuildDate>
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			<title>TeamPlayer Gaming Forum</title>
			<link>http://www.teamplayergaming.com/</link>
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		<item>
			<title>the rich the disabled and disney</title>
			<link>http://www.teamplayergaming.com/news-politics-religion-other-high-drama/120681-rich-disabled-disney.html</link>
			<pubDate>Mon, 20 May 2013 03:28:39 GMT</pubDate>
			<description><![CDATA[Yahoo! Shine - Women's Lifestyle | Healthy Living and Fashion Blogs (http://shine.yahoo.com/parenting/disney-world-scheme--entitled-families-hire-disabled-guide-to-bypass-lines-194555620.html)

nstead, according to the New York Post (http://www.nypost.com/p/news/local/manhattan/disney_world_srich_kid_outrage_zTBA0xrvZRkIVc1zItX  GDP),  the moms pay $130 an hour to hire a disabled, “black-market” guide, who  uses her position—sitting in a motorized scooter—to help entitled  families gain special access to rides.



“My daughter waited one minute to get on ‘It’s a Small World’ — the  other kids had to wait 2 1/2 hours,” one unnamed mom bragged to the  Post. “You can’t go to Disney without a tour concierge...This is how the  1 percent does Disney.” 



he Post also reported that urban mothers have asked Divamoms website  operator Lyss Stern *how they might make their children appear  handicapped in order to gain special disabled access. “*


https://www.youtube.com/watch?v=o-0lAhnoDlU]]></description>
			<content:encoded><![CDATA[<div><a href="http://shine.yahoo.com/parenting/disney-world-scheme--entitled-families-hire-disabled-guide-to-bypass-lines-194555620.html" target="_blank">Yahoo! Shine - Women's Lifestyle | Healthy Living and Fashion Blogs</a><br />
<br />
nstead, according to the <a href="http://www.nypost.com/p/news/local/manhattan/disney_world_srich_kid_outrage_zTBA0xrvZRkIVc1zItXGDP" target="_blank">New York Post</a>,  the moms pay $130 an hour to hire a disabled, “black-market” guide, who  uses her position—sitting in a motorized scooter—to help entitled  families gain special access to rides.<br />
<br />
<br />
<br />
“My daughter waited one minute to get on ‘It’s a Small World’ — the  other kids had to wait 2 1/2 hours,” one unnamed mom bragged to the  Post. “You can’t go to Disney without a tour concierge...This is how the  1 percent does Disney.” <br />
<br />
<br />
<br />
he Post also reported that urban mothers have asked Divamoms website  operator Lyss Stern <b>how they might make their children appear  handicapped in order to gain special disabled access. “</b><br />
<br />
<br />

<iframe class="restrain" title="YouTube video player" width="640" height="390" src="//www.youtube.com/embed/o-0lAhnoDlU?wmode=opaque" frameborder="0"></iframe>
</div>

]]></content:encoded>
			<category domain="http://www.teamplayergaming.com/news-politics-religion-other-high-drama/">News, Politics, Religion, and Other High Drama</category>
			<dc:creator>moving-target</dc:creator>
			<guid isPermaLink="true">http://www.teamplayergaming.com/news-politics-religion-other-high-drama/120681-rich-disabled-disney.html</guid>
		</item>
		<item>
			<title><![CDATA[Headsets, what's happened?]]></title>
			<link>http://www.teamplayergaming.com/pc-hardware-technology/120680-headsets-whats-happened.html</link>
			<pubDate>Mon, 20 May 2013 03:21:07 GMT</pubDate>
			<description><![CDATA[So my crappy trittion headset is finally dying (damn thing has 2 shorts, and finally a third that looks like its going to be unrepairable).

I went on newegg to look around... What the hell has happened? I cannot locate any 7.1 analog headsets? Any analog that I can find are 2.1 (e.g. the logitech G230). So whats happened? Has USB become superior? is my sound card now inferior? Anyone done the research on usb vs analog headsets?

Anyone done any recent research on headsets?



Could use some advice.... The logitech G35 look nice... but they are usb? If i went to usb, i'd have no more use for my soundcard.... Hmmmm





Advice will be appreciated!]]></description>
			<content:encoded><![CDATA[<div>So my crappy trittion headset is finally dying (damn thing has 2 shorts, and finally a third that looks like its going to be unrepairable).<br />
<br />
I went on newegg to look around... What the hell has happened? I cannot locate any 7.1 analog headsets? Any analog that I can find are 2.1 (e.g. the logitech G230). So whats happened? Has USB become superior? is my sound card now inferior? Anyone done the research on usb vs analog headsets?<br />
<br />
Anyone done any recent research on headsets?<br />
<br />
<br />
<br />
Could use some advice.... The logitech G35 look nice... but they are usb? If i went to usb, i'd have no more use for my soundcard.... Hmmmm<br />
<br />
<br />
<br />
<br />
<br />
Advice will be appreciated!</div>

]]></content:encoded>
			<category domain="http://www.teamplayergaming.com/pc-hardware-technology/">PC Hardware and Technology</category>
			<dc:creator>Bunni</dc:creator>
			<guid isPermaLink="true">http://www.teamplayergaming.com/pc-hardware-technology/120680-headsets-whats-happened.html</guid>
		</item>
		<item>
			<title><![CDATA[There's no e-book for a textbook]]></title>
			<link>http://www.teamplayergaming.com/man-i-really-hate-when/120679-theres-no-e-book-textbook.html</link>
			<pubDate>Mon, 20 May 2013 01:12:59 GMT</pubDate>
			<description><![CDATA[I have a lot of textbooks. I used to have them in physical form, but I've been transitioning to digital. That way, I can just have my Nexus but have 30 million books with me. It was pain moving dorm rooms with the physicals. Anywho, "The C++ Programming Language, 4th Edition" has been released, but there's no e-book. Fuuuuuuuuuuuuuuuuu. Time to go order a physical. #firstworldproblems]]></description>
			<content:encoded><![CDATA[<div>I have a lot of textbooks. I used to have them in physical form, but I've been transitioning to digital. That way, I can just have my Nexus but have 30 million books with me. It was pain moving dorm rooms with the physicals. Anywho, &quot;The C++ Programming Language, 4th Edition&quot; has been released, but there's no e-book. Fuuuuuuuuuuuuuuuuu. Time to go order a physical. #firstworldproblems</div>

]]></content:encoded>
			<category domain="http://www.teamplayergaming.com/man-i-really-hate-when/">Man, I really hate it when...</category>
			<dc:creator>DJ Mr. White</dc:creator>
			<guid isPermaLink="true">http://www.teamplayergaming.com/man-i-really-hate-when/120679-theres-no-e-book-textbook.html</guid>
		</item>
		<item>
			<title>Starcraft 2 Help, Updated beyond all recognition</title>
			<link>http://www.teamplayergaming.com/game-discussions/120678-starcraft-2-help-updated-beyond-all-recognition.html</link>
			<pubDate>Sun, 19 May 2013 17:07:51 GMT</pubDate>
			<description><![CDATA[It's been awhile since the last time I played, but this game's menu has been update beyond anything I recognize. 

How do I create a bot match? I bought this dam game for skirmishes when I was done with the single player, they had it before, then they updated and fucked it all up.]]></description>
			<content:encoded><![CDATA[<div>It's been awhile since the last time I played, but this game's menu has been update beyond anything I recognize. <br />
<br />
How do I create a bot match? I bought this dam game for skirmishes when I was done with the single player, they had it before, then they updated and fucked it all up.</div>

]]></content:encoded>
			<category domain="http://www.teamplayergaming.com/game-discussions/">Game Discussions</category>
			<dc:creator>SovietDooM</dc:creator>
			<guid isPermaLink="true">http://www.teamplayergaming.com/game-discussions/120678-starcraft-2-help-updated-beyond-all-recognition.html</guid>
		</item>
		<item>
			<title><![CDATA[David Beckham's Final Match]]></title>
			<link>http://www.teamplayergaming.com/sports-talk/120677-david-beckhams-final-match.html</link>
			<pubDate>Sun, 19 May 2013 09:23:41 GMT</pubDate>
			<description><![CDATA[http://www.youtube.com/watch?v=e_YQnVlSPEE

Beckham played his final career match tonight. He was not my favorite player but the man is a legend and always played his heart out. Can't even imagine the sadness and emotion one must feel walking off the pitch for the final time after 20 years in a torrent of thunderous applause.

:TT TT: *throws up fist]]></description>
			<content:encoded><![CDATA[<div>
<iframe class="restrain" title="YouTube video player" width="640" height="390" src="//www.youtube.com/embed/e_YQnVlSPEE?wmode=opaque" frameborder="0"></iframe>
<br />
<br />
Beckham played his final career match tonight. He was not my favorite player but the man is a legend and always played his heart out. Can't even imagine the sadness and emotion one must feel walking off the pitch for the final time after 20 years in a torrent of thunderous applause.<br />
<br />
:TT TT: *throws up fist</div>

]]></content:encoded>
			<category domain="http://www.teamplayergaming.com/sports-talk/">Sports Talk</category>
			<dc:creator>salty99</dc:creator>
			<guid isPermaLink="true">http://www.teamplayergaming.com/sports-talk/120677-david-beckhams-final-match.html</guid>
		</item>
		<item>
			<title><![CDATA[[ARMA 3] Got banned for beating you?]]></title>
			<link>http://www.teamplayergaming.com/arma-3/120676-got-banned-beating-you.html</link>
			<pubDate>Sun, 19 May 2013 08:20:43 GMT</pubDate>
			<description>Oh hey champions, guessing a few of your admins were held up in the remote tower, me and a mate shot you all, stole your truck, blew up an already  fucked helicopter and left. Then we both got banned, cheers cunts.</description>
			<content:encoded><![CDATA[<div>Oh hey champions, guessing a few of your admins were held up in the remote tower, me and a mate shot you all, stole your truck, blew up an already  fucked helicopter and left. Then we both got banned, cheers cunts.</div>

]]></content:encoded>
			<category domain="http://www.teamplayergaming.com/arma-3/">ArmA 3</category>
			<dc:creator>lock23</dc:creator>
			<guid isPermaLink="true">http://www.teamplayergaming.com/arma-3/120676-got-banned-beating-you.html</guid>
		</item>
		<item>
			<title>Changes to accuracy/HEAT and XP and camo with 8.6 update</title>
			<link>http://www.teamplayergaming.com/%5Bsmart%5D-public-discussion/120675-changes-accuracy-heat-xp-camo-8-6-update.html</link>
			<pubDate>Sun, 19 May 2013 07:08:00 GMT</pubDate>
			<description><![CDATA[I'm pretty happy with these changes, makes the game more skill based.  Always hated not being able to kill anything even though I was aiming right where I needed to be.Big Changes Coming With the 8.6 Update | News | World of Tanks (http://worldoftanks.com/news/2334-some-changes-coming-86-update/)


---Quote---
Tankers!

Today we're peeling back the curtain on some of the major changes coming in the 8.6 Update, shared to us by Michael Jivetc, Producer on World of Tanks. Read below for more information.


Changes to Gun Accuracy


In our opinion this is one of the most significant changes that we are bringing to the game since 0.8.0.


For those who might be interested, here's the statistical theory behind the mechanic. In game, we currently use the normal (Gauss) distribution to calculate the values for shot dispersion. However, a limit for shot distribution has to exist, so all extreme values are restricted to the edge of the aiming circle. In simple terms, the limits for the most inaccurate gun would still be the limits of the aiming circle.


Currently, in Version 8.5, we have a 1.3 sigma set as a limit. This means that approximately 19.4% of shots will land at the edge of the aiming circle. There were good reasons which this limit was chosen back in 2010, but the game has developed since then and we are ready to move on.


For the 8.6 Update, we have decided to change the distribution model used for accuracy calculations, by increasing the limit to 2-sigma. This means that now only 4.6% of shots will land at the edge of the aiming circle. That’s nearly 4 times less than under the old model!


We have also decided that the spike on the edge of distribution is no longer required, so the landing points for shells will be distributed equally from the center to the edge of the aiming circle. This means that overall there will be much fewer shots landing directly on the limit of the aiming circle. In other words, the shots will be more evenly distributed throughout the aiming circle.


How Will it Affect the Gameplay?


It means that the accuracy of all guns will greatly increase. Players will notice much fewer shells falling on the edge of aiming circle; in fact such shots will become incredibly rare. We are decreasing the influence of random factors in-game, which means a corresponding increase in the value of player skill.


These changes will apply to all tanks and tank destroyers in the game. We have decided not to apply these accuracy changes to SPGs as it could potentially damage gameplay too much. The change will be compensated for by a slight increase in shell dispersion. If you've already seen leaked information about the 0.8.6 Update SPG characteristics, please do not worry. It's not a nerf, just measures to avoid "over-buff." The overall accuracy of SPGs will be pretty much the same, just more predictable.


New Mechanics for HEAT Shells


Currently, the way the mechanics work means that the effect of HEAT shells is barely different to normal Armor-Piercing shells. To increase the difference between them, and also to decrease the influence of HEAT shells on gameplay, we have decided to change their mechanics in the 8.6 Update to make them more realistic:


HEAT shells will start to ricochet if the impact angle is greater than 80 degrees. Please note that every shell can have slightly different settings. The armor penetration after ricochet will remain the same.
After penetration, a HEAT shell cannot ricochet inside the tank as the shell is transformed into a continuous stream.
After penetration, the HEAT shell will lose 5% of armor penetration force for each 10cm of travelling distance
After penetration, the force with which the HEAT shell continues to travel through the armor will take into account the angle of impact between the armor and penetration spot.
Overall, these changes mean that HEAT shells will now have ricochets instead of penetrations with 0 damage and less armor penetration values when it meets spaced armor (Maus drivers will love this change). Also of note, the tracks of a vehicle will also count as spaced armor for HEAT shells.


New Mechanics for Camouflage


Currently, camouflage patterns and camouflage net values work as multipliers in the overall camouflage calculation formula. So if the base camouflage values for a particular tank are low, the provided advantage from the both devices will also be close to zero.


We have decided to change this. From now on, the values for vehicles and camo devices will be cumulative. This means that now the camouflage net and camouflage pattern will provide fixed bonuses which will only differ based on the class of the vehicle. For example, TD's will receive the highest bonus.


To avoid side-effects with having nearly invisible TD's, it was decided to decrease the overall camouflage bonuses provided by bushes and fallen trees.


Changes to Credits and Experience Received in Battles


Currently TDs and SPGs receive penalties on the amount of experience points they receive per battle. TDs currently receive 33% less XP, while SPGs receive 50% less than regular tanks.


In the 8.6 Update, we will remove these penalties. This means that TDs and SPGs will receive much more XP per battle.
We will also add an assistance bonus for keeping enemies tracked. If you track an enemy and your allies then damage it or even destroy it, you will receive a bonus in credits and XP. The mechanics will be similar to the way the bonus for spotting currently works.
---End Quote---
]]></description>
			<content:encoded><![CDATA[<div>I'm pretty happy with these changes, makes the game more skill based.  Always hated not being able to kill anything even though I was aiming right where I needed to be.<a href="http://worldoftanks.com/news/2334-some-changes-coming-86-update/" target="_blank">Big Changes Coming With the 8.6 Update | News | World of Tanks</a><br />
<br />
<div class="bbcode_container">
	<div class="bbcode_description">Quote:</div>
	<div class="bbcode_quote printable">
		<hr />
		
			Tankers!<br />
<br />
Today we're peeling back the curtain on some of the major changes coming in the 8.6 Update, shared to us by Michael Jivetc, Producer on World of Tanks. Read below for more information.<br />
<br />
<br />
Changes to Gun Accuracy<br />
<br />
<br />
In our opinion this is one of the most significant changes that we are bringing to the game since 0.8.0.<br />
<br />
<br />
For those who might be interested, here's the statistical theory behind the mechanic. In game, we currently use the normal (Gauss) distribution to calculate the values for shot dispersion. However, a limit for shot distribution has to exist, so all extreme values are restricted to the edge of the aiming circle. In simple terms, the limits for the most inaccurate gun would still be the limits of the aiming circle.<br />
<br />
<br />
Currently, in Version 8.5, we have a 1.3 sigma set as a limit. This means that approximately 19.4% of shots will land at the edge of the aiming circle. There were good reasons which this limit was chosen back in 2010, but the game has developed since then and we are ready to move on.<br />
<br />
<br />
For the 8.6 Update, we have decided to change the distribution model used for accuracy calculations, by increasing the limit to 2-sigma. This means that now only 4.6% of shots will land at the edge of the aiming circle. That’s nearly 4 times less than under the old model!<br />
<br />
<br />
We have also decided that the spike on the edge of distribution is no longer required, so the landing points for shells will be distributed equally from the center to the edge of the aiming circle. This means that overall there will be much fewer shots landing directly on the limit of the aiming circle. In other words, the shots will be more evenly distributed throughout the aiming circle.<br />
<br />
<br />
How Will it Affect the Gameplay?<br />
<br />
<br />
It means that the accuracy of all guns will greatly increase. Players will notice much fewer shells falling on the edge of aiming circle; in fact such shots will become incredibly rare. We are decreasing the influence of random factors in-game, which means a corresponding increase in the value of player skill.<br />
<br />
<br />
These changes will apply to all tanks and tank destroyers in the game. We have decided not to apply these accuracy changes to SPGs as it could potentially damage gameplay too much. The change will be compensated for by a slight increase in shell dispersion. If you've already seen leaked information about the 0.8.6 Update SPG characteristics, please do not worry. It's not a nerf, just measures to avoid &quot;over-buff.&quot; The overall accuracy of SPGs will be pretty much the same, just more predictable.<br />
<br />
<br />
New Mechanics for HEAT Shells<br />
<br />
<br />
Currently, the way the mechanics work means that the effect of HEAT shells is barely different to normal Armor-Piercing shells. To increase the difference between them, and also to decrease the influence of HEAT shells on gameplay, we have decided to change their mechanics in the 8.6 Update to make them more realistic:<br />
<br />
<br />
HEAT shells will start to ricochet if the impact angle is greater than 80 degrees. Please note that every shell can have slightly different settings. The armor penetration after ricochet will remain the same.<br />
After penetration, a HEAT shell cannot ricochet inside the tank as the shell is transformed into a continuous stream.<br />
After penetration, the HEAT shell will lose 5% of armor penetration force for each 10cm of travelling distance<br />
After penetration, the force with which the HEAT shell continues to travel through the armor will take into account the angle of impact between the armor and penetration spot.<br />
Overall, these changes mean that HEAT shells will now have ricochets instead of penetrations with 0 damage and less armor penetration values when it meets spaced armor (Maus drivers will love this change). Also of note, the tracks of a vehicle will also count as spaced armor for HEAT shells.<br />
<br />
<br />
New Mechanics for Camouflage<br />
<br />
<br />
Currently, camouflage patterns and camouflage net values work as multipliers in the overall camouflage calculation formula. So if the base camouflage values for a particular tank are low, the provided advantage from the both devices will also be close to zero.<br />
<br />
<br />
We have decided to change this. From now on, the values for vehicles and camo devices will be cumulative. This means that now the camouflage net and camouflage pattern will provide fixed bonuses which will only differ based on the class of the vehicle. For example, TD's will receive the highest bonus.<br />
<br />
<br />
To avoid side-effects with having nearly invisible TD's, it was decided to decrease the overall camouflage bonuses provided by bushes and fallen trees.<br />
<br />
<br />
Changes to Credits and Experience Received in Battles<br />
<br />
<br />
Currently TDs and SPGs receive penalties on the amount of experience points they receive per battle. TDs currently receive 33% less XP, while SPGs receive 50% less than regular tanks.<br />
<br />
<br />
In the 8.6 Update, we will remove these penalties. This means that TDs and SPGs will receive much more XP per battle.<br />
We will also add an assistance bonus for keeping enemies tracked. If you track an enemy and your allies then damage it or even destroy it, you will receive a bonus in credits and XP. The mechanics will be similar to the way the bonus for spotting currently works.
			
		<hr />
	</div>
</div></div>

]]></content:encoded>
			<category domain="http://www.teamplayergaming.com/%5Bsmart%5D-public-discussion/"><![CDATA[[SMART] Public Discussion]]></category>
			<dc:creator>DancingCorpse</dc:creator>
			<guid isPermaLink="true">http://www.teamplayergaming.com/%5Bsmart%5D-public-discussion/120675-changes-accuracy-heat-xp-camo-8-6-update.html</guid>
		</item>
		<item>
			<title>CS:GO free weekend poll</title>
			<link>http://www.teamplayergaming.com/counter-strike-global-offensive/120673-cs-go-free-weekend-poll.html</link>
			<pubDate>Sun, 19 May 2013 01:31:25 GMT</pubDate>
			<description>I was just wondering how many people still play this game?</description>
			<content:encoded><![CDATA[<div>I was just wondering how many people still play this game?</div>

]]></content:encoded>
			<category domain="http://www.teamplayergaming.com/counter-strike-global-offensive/">Counter-Strike: Global Offensive</category>
			<dc:creator>i8pptuakamonstercam</dc:creator>
			<guid isPermaLink="true">http://www.teamplayergaming.com/counter-strike-global-offensive/120673-cs-go-free-weekend-poll.html</guid>
		</item>
		<item>
			<title>Custom Maps</title>
			<link>http://www.teamplayergaming.com/counter-strike-global-offensive/120672-custom-maps.html</link>
			<pubDate>Sat, 18 May 2013 22:55:07 GMT</pubDate>
			<description>
---Quote (Originally by enf)---
The following maps have been loaded on both servers and the redirect:



* de_aurelia
* de_cache
* de_cambodia
* de_conduit_7
* de_contra
* de_crane_b1
* de_frost_se
* de_losttemple_go
* de_mill_ce
* de_mirage_go
* de_piranesi
* de_refuel
* de_season
* de_shift
---End Quote---
</description>
			<content:encoded><![CDATA[<div><div class="bbcode_container">
	<div class="bbcode_description">Quote:</div>
	<div class="bbcode_quote printable">
		<hr />
		
			<div>
				Originally Posted by <strong>enf</strong>
				<a href="showthread.php?p=2010669#post2010669" rel="nofollow"><img class="inlineimg" src="http://www.teamplayergaming.com/images/buttons/viewpost.gif" alt="View Post" /></a>
			</div>
			<div class="message">The following maps have been loaded on both servers and the redirect:<br />
<br />
<br />
<ul><li style="">de_aurelia</li><li style="">de_cache</li><li style="">de_cambodia</li><li style="">de_conduit_7</li><li style="">de_contra</li><li style="">de_crane_b1</li><li style="">de_frost_se</li><li style="">de_losttemple_go</li><li style="">de_mill_ce</li><li style="">de_mirage_go</li><li style="">de_piranesi</li><li style="">de_refuel</li><li style="">de_season</li><li style="">de_shift</li></ul><br /></div>
			
		<hr />
	</div>
</div></div>

]]></content:encoded>
			<category domain="http://www.teamplayergaming.com/counter-strike-global-offensive/">Counter-Strike: Global Offensive</category>
			<dc:creator>enf</dc:creator>
			<guid isPermaLink="true">http://www.teamplayergaming.com/counter-strike-global-offensive/120672-custom-maps.html</guid>
		</item>
		<item>
			<title>Got about $150 to spend on new vid card</title>
			<link>http://www.teamplayergaming.com/pc-hardware-technology/120671-got-about-%24150-spend-new-vid-card.html</link>
			<pubDate>Sat, 18 May 2013 20:15:18 GMT</pubDate>
			<description><![CDATA[Im looking for a new vid card for less that 150.

currently "rock" a radeon 6450 (1gb)

i5, 8 gb ram

Whats ya'lls suggestion? Is my current price range not worth it?]]></description>
			<content:encoded><![CDATA[<div>Im looking for a new vid card for less that 150.<br />
<br />
currently &quot;rock&quot; a radeon 6450 (1gb)<br />
<br />
i5, 8 gb ram<br />
<br />
Whats ya'lls suggestion? Is my current price range not worth it?</div>

]]></content:encoded>
			<category domain="http://www.teamplayergaming.com/pc-hardware-technology/">PC Hardware and Technology</category>
			<dc:creator>Zelmon</dc:creator>
			<guid isPermaLink="true">http://www.teamplayergaming.com/pc-hardware-technology/120671-got-about-%24150-spend-new-vid-card.html</guid>
		</item>
		<item>
			<title>plumber / hot tub person in the house?</title>
			<link>http://www.teamplayergaming.com/off-servers/120670-plumber-hot-tub-person-house.html</link>
			<pubDate>Sat, 18 May 2013 18:51:57 GMT</pubDate>
			<description><![CDATA[so my borther told me if i could sell this for him over craigslist hed give me a cut but he has no idea what to ask for it
its practicly brand new i guess  he works construction lota rich peoples houses and they will ethier give this stuff away or just throw it 

all i know is its a jaquzi / hot tub pump and its a kohler  so hopefully someone in the melting pot that is TPG will know this sorta stuff and its worth
Image: http://i292.photobucket.com/albums/mm37/moving-target_2008/123_zps94a0ac02.jpg 

i got a couple other pics on my phone with more label infos but it costs me like 25 cents per upload to t mobile >.<]]></description>
			<content:encoded><![CDATA[<div>so my borther told me if i could sell this for him over craigslist hed give me a cut but he has no idea what to ask for it<br />
its practicly brand new i guess  he works construction lota rich peoples houses and they will ethier give this stuff away or just throw it <br />
<br />
all i know is its a jaquzi / hot tub pump and its a kohler  so hopefully someone in the melting pot that is TPG will know this sorta stuff and its worth<br />
<img src="http://i292.photobucket.com/albums/mm37/moving-target_2008/123_zps94a0ac02.jpg" border="0" alt="" /><br />
<br />
i got a couple other pics on my phone with more label infos but it costs me like 25 cents per upload to t mobile &gt;.&lt;</div>

]]></content:encoded>
			<category domain="http://www.teamplayergaming.com/off-servers/">Off the Servers...</category>
			<dc:creator>moving-target</dc:creator>
			<guid isPermaLink="true">http://www.teamplayergaming.com/off-servers/120670-plumber-hot-tub-person-house.html</guid>
		</item>
		<item>
			<title>New monitor.</title>
			<link>http://www.teamplayergaming.com/pc-hardware-technology/120669-new-monitor.html</link>
			<pubDate>Sat, 18 May 2013 16:14:16 GMT</pubDate>
			<description><![CDATA[ASUS VS239H-P Black 23" 5ms (GTG) HDMI Widescreen LED Monitor 250 cd/m2 ASCR 50,000,000:1, IPS Panel - Newegg.com (http://www.newegg.com/Product/Product.aspx?Item=N82E16824236288)

Thoughts?]]></description>
			<content:encoded><![CDATA[<div><a href="http://www.newegg.com/Product/Product.aspx?Item=N82E16824236288" target="_blank">ASUS VS239H-P Black 23&quot; 5ms (GTG) HDMI Widescreen LED Monitor 250 cd/m2 ASCR 50,000,000:1, IPS Panel - Newegg.com</a><br />
<br />
Thoughts?</div>

]]></content:encoded>
			<category domain="http://www.teamplayergaming.com/pc-hardware-technology/">PC Hardware and Technology</category>
			<dc:creator>Guyver</dc:creator>
			<guid isPermaLink="true">http://www.teamplayergaming.com/pc-hardware-technology/120669-new-monitor.html</guid>
		</item>
		<item>
			<title>NVidia 5xx series and ArmA 3</title>
			<link>http://www.teamplayergaming.com/arma-3/120668-nvidia-5xx-series-arma-3-a.html</link>
			<pubDate>Sat, 18 May 2013 13:52:46 GMT</pubDate>
			<description><![CDATA[Anyone else running the nvidia 560/570/etc. series for Arma 3?

Ive got a 570 and have been having issues all along, but have increased 5x since the latest patch.

What happens is that my video crashes; buncha green $signs and the screen goes black.  At least half the time my audio is still running tho: can hear players talking and ingame effects.  Task mgr would indicate app was unresponsive tho.

Downloaded and installed the latest drivers from nvidia sans the 3d glasses drivers, and did a steam validation of my game files.  Started running MSI Afterburner and did notice something significant.  Everytime it crashed, the gpu utilization completely spiked to 100%.  It could have already been at 99%, but much more often it'd be running at 40-60%.  Almost like it was told to cslculate something with a zero in the demoninator (infinity).

Anyone else have these probs?  If so, what settings you used to correct?  If you have one of these nvidia cards and dont have probs, what general settings u use?

I might end up having to upgrade earlier than planned.  Suggestions would be welcomed.

Thanks all.]]></description>
			<content:encoded><![CDATA[<div>Anyone else running the nvidia 560/570/etc. series for Arma 3?<br />
<br />
Ive got a 570 and have been having issues all along, but have increased 5x since the latest patch.<br />
<br />
What happens is that my video crashes; buncha green $signs and the screen goes black.  At least half the time my audio is still running tho: can hear players talking and ingame effects.  Task mgr would indicate app was unresponsive tho.<br />
<br />
Downloaded and installed the latest drivers from nvidia sans the 3d glasses drivers, and did a steam validation of my game files.  Started running MSI Afterburner and did notice something significant.  Everytime it crashed, the gpu utilization completely spiked to 100%.  It could have already been at 99%, but much more often it'd be running at 40-60%.  Almost like it was told to cslculate something with a zero in the demoninator (infinity).<br />
<br />
Anyone else have these probs?  If so, what settings you used to correct?  If you have one of these nvidia cards and dont have probs, what general settings u use?<br />
<br />
I might end up having to upgrade earlier than planned.  Suggestions would be welcomed.<br />
<br />
Thanks all.</div>

]]></content:encoded>
			<category domain="http://www.teamplayergaming.com/arma-3/">ArmA 3</category>
			<dc:creator>dreaddman</dc:creator>
			<guid isPermaLink="true">http://www.teamplayergaming.com/arma-3/120668-nvidia-5xx-series-arma-3-a.html</guid>
		</item>
		<item>
			<title>Windows 8 Phones</title>
			<link>http://www.teamplayergaming.com/off-servers/120665-windows-8-phones.html</link>
			<pubDate>Sat, 18 May 2013 03:42:59 GMT</pubDate>
			<description><![CDATA[Curious if anyone out there has one and what they think of it? Been looking at possibly getting one but curious to hear thoughts of people who have had one for a couple months etc. Since press reviews are only so much (and lets be honest, you never know how much is true), and 15-30min at a store playing with it doesn't tell a whole lot. 

Rambled on, but basically curious if it is worth looking at a W8 Phone or not?]]></description>
			<content:encoded><![CDATA[<div>Curious if anyone out there has one and what they think of it? Been looking at possibly getting one but curious to hear thoughts of people who have had one for a couple months etc. Since press reviews are only so much (and lets be honest, you never know how much is true), and 15-30min at a store playing with it doesn't tell a whole lot. <br />
<br />
Rambled on, but basically curious if it is worth looking at a W8 Phone or not?</div>

]]></content:encoded>
			<category domain="http://www.teamplayergaming.com/off-servers/">Off the Servers...</category>
			<dc:creator>Red_Lizard2</dc:creator>
			<guid isPermaLink="true">http://www.teamplayergaming.com/off-servers/120665-windows-8-phones.html</guid>
		</item>
		<item>
			<title>.. I figure out what i need just in time for the store to close.</title>
			<link>http://www.teamplayergaming.com/man-i-really-hate-when/120664-i-figure-out-what-i-need-just-time-store-close.html</link>
			<pubDate>Sat, 18 May 2013 01:25:32 GMT</pubDate>
			<description><![CDATA[I've been sitting here for about an hour trying to find out how rare some of the options are on my camaro and then a remember the camaro white book. Of course i wont make it in time before they close and i want to know before i make the decision to put new tires on it tomorrow or trade it in for an f-350. Damn that would have given me all the time i need to decide versus sitting in a parking lot figuring it out.]]></description>
			<content:encoded><![CDATA[<div>I've been sitting here for about an hour trying to find out how rare some of the options are on my camaro and then a remember the camaro white book. Of course i wont make it in time before they close and i want to know before i make the decision to put new tires on it tomorrow or trade it in for an f-350. Damn that would have given me all the time i need to decide versus sitting in a parking lot figuring it out.</div>

]]></content:encoded>
			<category domain="http://www.teamplayergaming.com/man-i-really-hate-when/">Man, I really hate it when...</category>
			<dc:creator>deathgodusmc</dc:creator>
			<guid isPermaLink="true">http://www.teamplayergaming.com/man-i-really-hate-when/120664-i-figure-out-what-i-need-just-time-store-close.html</guid>
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