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Thread: CRASH REPORTS
- 12-04-05, 10:42 PM #1
CRASH REPORTS
If you feel the server is crashing (not your game, but our server), and can document what you think caused it, or could at least EXPLAIN what was happening when it crashed........put it here.
1. map
2. # of players
3. time of day (CST if possible)
4. admins present (or players you are familiar with, if you don't know admins)
5. what you think did it (specific admin action, specific player activity)
6. time between crashes (if you've seen more than one)
If you can't give good information, then don't post. It doesn't help us to say "I was playing, and then I shot this guy, and then the server crashxzored!!1"
if that's all you got.......keep it to yourself.
- 12-05-05, 11:00 PM #2
RE: CRASH REPORTS
both servers restarted to update latest source DS patch
http://www.steampowered.com/index.php?area=news&id=490
this explains why some users had funny names in their psychostats, and also why the server instances were taking so long to restart themselves. Pretty fast fix by valve, actually, since these issues were caused by the wed/thur patches of last week.
Originally Posted by Source Dedicated Server Patch
players are connected....servers appear to be running normally.
- 12-05-05, 11:40 PM #3Registered TeamPlayer
- Join Date
- 11-15-05
- Posts
- 1,353
RE: CRASH REPORTS
Was there something also done for the statsme mod? Last time I typed rank in the server it now diplays the information in k:d order. Best k:d ratio to worst k:d ratio. Before, I'm not entirely what it was based on but it was different.
- 12-06-05, 09:15 AM #4
- 12-06-05, 11:48 PM #5
RE: CRASH REPORTS
Server is " SKIPPING ". About 15 people on De Nuke....1148P CST....
"And the hits just keep on coming." - Tom Cruise, A Few Good Men
- 12-07-05, 01:10 AM #6
RE: CRASH REPORTS
server was reloaded at about 9:30-10
m with the last update from manimod.
this added powers to the DoD server admins, however requires that we remove the stat files for now, and then reinsert them later (we were using the new Beta verison for DoD, but that version is not getting updated, so we had to revert back to the lower 1.1 series)
we had MAJOR low update per second spikes, down to the 15-20 range....which is unacceptable. not sure if rebooting solved this problem.
- 12-08-05, 07:41 PM #7
- 12-08-05, 07:47 PM #8
- 12-09-05, 09:07 PM #9
RE: CRASH REPORTS
Major choke spike around 25-30. About 10 people on dust @ 907P CST
"And the hits just keep on coming." - Tom Cruise, A Few Good Men
- 12-11-05, 12:58 AM #10
RE: CRASH REPORTS
my suspicion, and many forums out there, are putting this up to the latest updates from valve. mani mod, the statsme mod, and matties event scripts........none of these guys have a solution.
In addition, the instances, mods or no mods, have hard times restarting as fast as they used to. That, and frequently, I'm noticing it takes me a LOT longer to join a game, hanging at "retrieving server info" and even "sending client data".
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