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Thread: Patch Submission Policy
- 08-09-08, 12:42 PM #1
Patch Submission Policy
This covers how to submit a patch for inclusion
First, read the code submission policy which goes over the the legal aspects of you submitting your code.
http://www.texasteamplayers.com/index.php?topic=39117.0
Next, make a patch of your changes. The easiest way to do that is to install subversion, checkout the LoneStar code, make your changes in that code, and then tell subversion to create a patch (it's a right click menu item).
Then, make a new thread in the LoneStar Mod Discussion forum, which is where you'll be posting your patch and I'll be reviewing it.
The subject should be: patch: <short description of what was done>
Example:
patch: makes timers into real python objects
Then at the top of the post, write a short introductory paragraph that explains what the patch does in more detail, and make sure it points out anything that might need clarification.
After the introduction, paste each of your patch files in seperate code blocks.
The next post below is an example of what the guts of a patch submission post will look like
- 08-09-08, 12:45 PM #2
Re: Patch Submission Policy
Example
This patch turns lonestar timers into real python objects. Rather than createTimer and destroyTimer returning IDs, they now return the new python objects instead.
Changes to lonestar.cpp
Changes to client.pyCode:....
Changes to daemons.pyCode:...
Changes to menu.pyCode:...
Code:...
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