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Thread: Anandtech News

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    #8611

    Anandtech: Seagate BarraCuda Pro 14TB HDD Review: Massive Storage for Desktops

    The exponential increase in data storage requirements over the last decade or so has been handled by regular increases in hard drive capacities. Multiple HDD vendors supply them to cloud providers (who get the main benefits from advancements in hard drive technologies), but, Seagate is the only one to also focus on the home consumer / prosumer market. In the last three generations, we have seen that Seagate has been the first to target the desktop storage market with their highest capacity drives. The 10 TB BarraCuda Pro was released in Q3 2016, and the 12 TB version in Q4 2017. Read on for our review of the 14 TB version launching today.

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    #8612

    Anandtech: AMD Announces Four New Ryzen CPUs: 2700E, 2600E, 2500X, and 2300X

    AMD has announced four new 2000-series processors based on Zen+ which fills out its launch of parts: two X-series processors at 65W focused on overclocking with Precision Boost overdrive, and two E series parts at 45W.
    AMD's Mainstream Stack
    AnandTech Zen Cores
    w/HT
    Base
    Freq
    Turbo
    Freq
    L3
    (MB)
    Vega
    CUs
    TDP MSRP
    Ryzen 7 2700X Zen+ 8 / 16 3700 4300 16 - 105W $329
    Ryzen 7 2700 Zen+ 8 / 16 3200 4100 16 - 65W $299
    Ryzen 7 2700E Zen+ 8 / 16 2800 4000 16 - 45W ?
    Ryzen 5 2600X Zen+ 6 / 12 3600 4200 16 - 95W $229
    Ryzen 5 2600 Zen+ 6 / 12 3400 3900 16 - 65W $199
    Ryzen 5 2600E Zen+ 6 / 12 3100 4000 16 - 45W ?
    Ryzen 5 2500X Zen+ 4 / 8 3600 4000 8 - 65W ?
    Ryzen 5 2400G Zen 4 / 8 3600 3900 6 11 65W $169
    Ryzen 5 2400GE* Zen 4 / 8 3200 3800 6 11 35W *
    Ryzen 3 2300X Zen+ 4 / 4 3500 4000 8 - 65W ?
    Ryzen 3 2200G Zen 4 / 4 3500 3700 6 8 65W $99
    Ryzen 3 2200GE* Zen 4 / 4 3200 3600 6 8 35W *
    Athlon 240GE Details to be disclosed in Q4
    Athlon 220GE Details to be disclosed in Q4
    Athlon 200GE Zen 2 / 4 3200 - 4 3 35W $55
    * Released but not at retail
    Strangely enough, AMD's announcement today only had the two X processors, but the E processors were included in their official tables. The launch of the X processors seems to be coinciding with the new Acer Nitro system.
    Both the 2500X and 2300X, at quad core/eight threads and quad core/four threads will feature a single enabled CCX, rather than a 2+2 configuration. This also means that the L3 cache of the new X parts is only 8MB, rather than 16MB, but AMD is quoting an 8-10% gain in performance over the previous generation for these parts. AMD also confirmed these new parts support DDR4-2933. Neither X series processor will be bundled with a cooler.
    AMD’s Ryzen 5 2600E and the Ryzen 7 2700E are the company’s first eight and six-core CPUs featuring a 45 W default TDP. The new processors enable PC makers to build small form-factor desktops that do not need high-performance cooling. The chips are clocked at 300-400 MHz below their 65 W counterparts. At the same time, the Ryzen 5 2600E and the Ryzen 7 2700E still have the cache as the higher rated parts, but will not support Precision Boost Overdrive.
    Prices have yet to be disclosed, however AMD has said that these processors are 'immediately available', at least through the Acer system.
    Buy AMD Ryzen 5 2400G on Amazon.com
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    #8613

    Anandtech: NVIDIA Releases 399.24 WHQL Driver, NVIDIA SHIELD TV Mobile App

    Today, NVIDIA released driver version 399.24 WHQL, a more minor update focused on zero-day game support. Headlining the Game Ready titles is the Shadow of the Tomb Raider (9/14), essentially a GeForce RTX flagship title along with Battlefield 1 and Metro Exodus. Otherwise, 399.24 also brings support for Call of Duty: Black Ops 4 Blackout open beta and Assetto Corsa Competizione early access, both of which also support select GeForce RTX technologies.
    Additionally, NVIDIA has quietly released the new SHIELD TV App and the corresponding SHIELD Experience 7.1 system update. The former allows for remote control capability, including Android TV buttons. The latter also brings GeForce NOW and wireless mouse/keyboard support, as well as in-game microphone via the SHIELD controller's internal microphone or wired headset.
    Releasing this Friday, the much-anticipated Shadow of the Tomb Raider was earlier showcased in a hands-on RTX real-time raytracing demo during the GeForce RTX 20-series reveal. While the game is the first to release ahead of the upcoming Battlefield V (10/19/18) and Metro Exodus (2/22/19), because real-time raytracing effects are built on the Microsoft DirectX Raytracing API that has yet to release in full, the timeline is not clear. Specifically for this driver, 399.24 understandably does not support the RTX 20-series, which also have yet to release.
    NVIDIA RTX Support for Games
    As of August 20, 2018
    Game* Real-Time Raytracing** Deep Learning Super Sampling (DLSS)
    Ark: Survival Evolved - Yes
    Assetto Corsa Competizione
    (9/12/2018)
    Yes -
    Atomic Heart
    (2019)
    Yes
    Battlefield V
    (10/19/2018)
    Yes -
    Control
    (2019)
    Yes -
    Dauntless - Yes
    Enlisted Yes -
    Final Fantasy XV - Yes
    Fractured Lands - Yes
    Hitman 2
    (11/13/2018)
    - Yes
    Islands of Nyne - Yes
    Justice Yes
    JX3 Yes
    MechWarrior 5: Mercenaries
    (2019)
    Yes
    Metro Exodus
    (2/22/2019)
    Yes -
    PlayerUnknown's Battlegrounds - Yes
    ProjectDH Yes -
    Remnant: From the Ashes
    (2019)
    - Yes
    Serious Sam 4: Planet Badass - Yes
    Shadow of the Tomb Raider
    (9/14/2018)
    Yes -
    The Forge Arena - Yes
    We Happy Few - Yes
    *Not all release dates are listed for upcoming games; some are in an alpha/early-access/perpetual beta type stage
    **Specific effects (i.e. shadows, reflections, ambient occlusion) implemented per-game has not been announced
    The situation underlines, of course, the important caveat to Turing’s forward-looking features: explicit developer support in games. Displayed prominently at Gamescom 2018 and on their website, the three titles are part of 22 total games that NVIDIA have announced are supporting at least one RTX platform feature, which includes various real-time raytracing effects and deep learning super sampling (DLSS).
    As for the bug fixes, 399.24 lists the following resolved issues:

    • 3D game performance drops in half when moving from 16 core/32 thread CPU to 32 core/64 thread CPU [i.e. Threadripper 2].
    • NVIDIA graphics driver may not install correctly on certain Core 2 Duo/Quad systems.

    Meanwhile, NVIDIA lists the following open issues for Windows 10:

    • On GeForce GTX 1060 configurations, AV receiver switches to 2-channel stereo mode after 5 seconds of audio idle.
    • Cursor shows brief corruption when hovering on certain links in Firefox.
    • Random DPC watchdog violation errors occur when using multiple GPUs on motherboards with PLX chips.
    • Using power monitoring in GPU monitor tools causes micro stutter.

    Elsewhere in the NVIDIA software ecosystem, NVIDIA also released the NVIDIA SHIELD TV mobile app, providing virtual mouse touchpad and US keyboard, as well as orthogonal D-pad and Android TV buttons, and supported with the new 7.1 SHIELD TV system update. With 7.1 enabling GeForce NOW on SHIELD, NVIDIA touts the ability to easily log into GeForce NOW. Otherwise, the system update includes a wide range of fixes and improvements. Currently, only four total keyboards and mice are tested to work with GeForce NOW on SHIELD TV.
    The updated drivers are available through the GeForce Experience Drivers tab or online at the NVIDIA driver download page. The latest GeForce Experience client can also be found separately on its own download page, and full details of SHIELD TV 7.1 software update can be found on its specific release notes and support forum. More information on this update and further issues can be found in the 399.24 release notes.


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    #8614

    Anandtech: The MSI Z370-A Pro Motherboard Review: Entry Level Business (And Pleasure)

    The MSI Z370-A Pro is an inexpensive motherboard from MSI's 'Pro' series of boards. The Pro series boards are designed for content creators and professionals who can use the horsepower of the high-end Coffee-Lake CPUs and require reliability and performance. The Z370-A Pro in this review strives to accomplish fitting in here with its complement of features, as well as supporting overclocking to get the most out of the installed processor.

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    #8615

    Anandtech: Seagate Unveils 14 TB Consumer HDDs: BarraCuda Pro, SkyHawk, IronWolf, & I

    Seagate on Monday introduced a portfolio of consumer-oriented 14 TB hard drives. The new HDDs belong to the BarraCuda Pro, SkyHawk, IronWolf Pro, and IronWolf series, and rely on the same helium-filled platform that powers the datacenter-oriented Exos 14 TB HDD introduced earlier this year.
    As our review of the BarraCuda Pro 14 TB published earlier this week describes, all the new drives are based on Seagate’s helium-filled platform featuring eight 1.75-TB PMR platters with a 1077 Gb/in2 areal density coupled with two-dimensional magnetic recording (TDMR) heads. The HDDs also feature a 7200 RPM spindle speed as well as 256 MB of multi-segmented cache. Despite increase of areal density, the new desktop hard drives offer exactly the same sequential data transfer rate (250 MB/s) as their 12 TB predecessors. Meanwhile, like all helium-filled hard drives, the new 14 TB HDDs are very energy-efficient and consume just 6.9 W in operating mode, which is in line with previous-gen 12 TB drives.
    While the new BarraCuda Pro, SkyHawk, IronWolf Pro, and IronWolf hard drives featuring 14 TB capacity use the same platters, heads and other components, they are still very different products aimed at different applications.
    The BarraCuda Pro HDDs are designed for desktops, which is why they are rated for a 300 TB/year workload, but do not feature extensive protection against vibrations (unlike server-grade HDDs), yet they come with Seagate’s Rescue data recovery services.
    By contrast, the Skyhawk drives are aimed at surveillance systems that usually employ multiple HDDs, which is why the HDDs feature advance protection again vibration. As such, these drives are optimized to work for 24/7 and can record data from up to 64 HD cameras. Seagate rates Skyhawk HDDs for 550 TB/year workloads.
    Moving on to IronWolf 14 TB and IronWolf Pro 14 TB hard drives for NAS. Both models are outfitted with rotational vibration sensors and feature the IronWolf health management technology. Meanwhile the IronWolf Pro version aimed at enterprise NAS, also has top-and-bottom attached motor, and comes with a five-year warranty. Besides, the IronWolf Pro is also considerably faster than the IronWolf when it comes to maximum sustained transfer rate (250 MB/s vs 210 MB/s).
    Brief Specifications of Seagate's 14 TB HDDs
    BarraCuda Pro SkyHawk IronWolf Pro IronWolf
    P/N ST14000DM001 ST14000NE0008 ST14000VN0008
    Platters 8
    Heads 16
    Recording Technology Perpendicular Magnetic Recording (PMR) / Conventional
    RPM 7200 RPM
    Interface SATA 6 Gbps
    Multi-Segmented Cache 256 MB
    Helium-Filling Yes
    Sequential Data Transfer Rate (host to/from drive) 250 MB/s 210 MB/s
    MTBF ? 1 million hours 1.2 million hours 1 million hours
    Rated Annual Workload 300 TB 180 TB 300 TB 180 TB
    RV Sensor No Yes
    Rotational Vibration @ 10-1500 Hz (rad/s2) ? ? 12.5 ?
    Dual-Plane Balance ? ? Yes
    Error Recovery Control ? ? Yes
    Hot Plug Support No Yes No
    Application Desktops NAS with 8+ Bays NAS with 24 Bays NAS with 8 Bays
    Acoustics (Seek) unknown 2.8 bels
    Power Consumption Operating 6.9 W 7.9 W
    Idle 4.9 W 5.3 W
    Warranty 5 Years 3 years 5 years 3 Years
    Seagate plans to start shipping the new hard drives today. The desktop-graded BarraCuda Pro 14 TB is priced at $580. The IronWolf and IronWolf Pro 14 TB for NAS cost $530 and $600 respectively. Meanwhile, the SkyHawk 14 TB carries an MSRP of $510. In addition, Seagate disclosed pricing of its datacenter Exos X14 drive, which is $615 when purchased at retail.
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    #8616

    Anandtech: Biostar’s iMiner A578X8D Crypto Mining Machine Now Available

    Just in time for this week's dive in cryptocurrency prices, Biostar has started selling its specially designed all-in-one rig for mining. The iMiner A578X8D is a complete black box crypto mining solution for eight GPUs, and notably does not use any riser cards. As a result, the fully-integrated miner is touted as being extra-durable to ensure stable 24/7 operation and an equally stable hash rate.
    The Biostar iMiner A578X8D is based on the company’s TB250-BTC D+ motherboard featuring Intel’s Celeron G3930 processor (two cores, 2.9 GHz, 51 W TDP), 4 GB of DDR4-2400 memory, and a 120 GB SSD. The system is equipped with eight AMD Radeon RX 570 graphics cards and a 1600 W PSU to provide these GPUs a stable supply of power. The crypto mining rig supports ETH, ETC, XMR, and ZEC currencies out of the box, which greatly simplifies its deployment. According to the manufacturer, one iMiner A578X8D can deliver ETH hash rate of 220 MH/s (+/- 5%).
    The mining rig is outfitted with seven fans to ensure sufficient cooling. In addition, the TB250-BTC D+ motherboard has a PCIe slot state detection that can check the state of each GPU and discover whether everything works properly. If the iMiner detects an error, it automatically sends an email notification to enable remote management of the rig.
    The all-in-one mining farm is now available from Newegg for $3,499. Later on the company is expected to start selling other AIO mining rigs that will pack six and 12 GPUs, thus offering a bit lower and higher performance.
    Biostar iMiner
    A564X12 A578X6 A578XD
    Motherboard TB250-BTC Pro TB250-BTC D+
    CPU Intel Celeron G3930
    Dual Core
    2.9 GHz
    51W TDP
    Memory 4GB DDR4-2400 4GB DDR4-2400
    SSD 90GB 120GB
    Video Card(s) 12x RX 560 4G 6x RX 570 8G 8x RX 570
    Power Supply 1300W, ≥88% efficiency 1600W, ≥88% efficiency
    Chassis Black, 5x 120mm fans Black, 7x 120mm fans
    Hashrate (ETH) 148 MH/s (±5%) 165 MH/s (±5%) 220 MH/s (±5%)
    Dimensions (LxWxH) N/A 19.8" x 13.58" x 5.84"
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    #8617

    Anandtech: The Apple 2018 iPhone Event Live Blog (Starts at 1pm ET)

    With fall quickly approaching, it's that time of year again in the tech industry as well: iPhone season. To that end, kicking off in a few hours for Apple's annual iPhone event, with this year's event being branded as "Gather Round".
    Apple's event is once again taking place at the Steve Jobs theater on the Apple Park campus. And while the company isn't giving up anything in advance, it's a foregone conclusion that we'll once again be seeing multiple iPhones, along with potentially some other iOS devices. How will Apple iterate on the iPhone X design? What's happening to Apple's cheaper, traditional phone models? What will be this year's "notch"? We'll find out here in a few hours.

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    #8618

    Anandtech: IBASE Launches SI-614 SFF PC with NVIDIA’s MXM Graphics

    IBASE Technology, a supplier of embedded, industrial, and special-purpose PCs, this week introduced its compact desktop that uses NVIDIA GeForce graphics adapters in MXM Type-B form-factor. Officially, the SI-614 is called a digital signage player and comes with appropriate software. Meanwhile nothing can stop from using it as a gaming machine, assuming you can get one.
    The IBASE SI-614 comes in a neat SFF chassis measuring 256 × 160 × 69 mm and weighing around three kilograms (6.6 lbs). The system is based on the MBD614 motherboard featuring Intel’s H110 chipset and supporting Skylake and Kaby Lake processors, two DDR4-2133 SO-DIMMs (32 GB max), up to NVIDIA’s GeForce GTX 1080 graphics adapter in MXM Type-B form-factor (with four DisplayPort connectors, and one HDMI 1.4 for console LCD), one M.2-2280 for an SSD, one M.2-3042 for a 4G/LTE modem, two SATA connectors for 2.5-inch SSDs/HDDs, one mini-PCIe slot for a Wi-Fi + Bluetooth card, a GbE port, four USB 3.0 Type-A headers, audio jacks, and so on.
    The SI-614 officially supports only GeForce GTX 10-series graphics cards starting from the low-cost GeForce GTX 1030 and all the way up to the high-end GeForce GTX 1080. One of the key reasons the company is launching a digital signage player with a discrete GPU is the system’s ability to drive four 4Kp60 displays or one 8Kp60 monitor. Meanwhile it looks like the limitations are conditioned IBASE’s proprietary software for remote management and the GPU cooling system.
    IBASE is not the first company in the recent couple of years to use MXM cards inside desktops. ASRock has been offering its Micro-STX DeskMini systems with MXM support for well over a year now and Eurocom has been selling special MXM3-to-PCIe riser cards along with appropriate graphics adapters for SFF desktops since mid-2017.
    The company will offer a standard version of its SI-610M with Intel’s Core i5-7500 CPU, NVIDIA’s GeForce GTX 1050 GPU with 4 GB DDR5, 16 GB of DDR4 memory, and a 128 GB SATA SSD. Besides, the company will ship the SI-610M system with a 270 W external power brick (featuring a four-pin connector), but without CPU and GPU. Therefore, actual system integrators will have to carefully configure their PCs in order not to exceed power budget of the SI-614. Meanwhile, being an OEM/ODM specialist, IBASE does not sell products to end users and does not list prices. Meanwhile, those who can buy from B2B channels will be able to get an SI-614 for their gaming needs.
    IBASE Digital Signage Player with NVIDIA MXM Graphics Cards
    Model SI-614 SI-614
    Standard
    CPU Skylake or Kaby Lake CPU Intel Core i5-7500
    dGPU NVIDIA GeForce GTX 1030 2 GB
    NVIDIA GeForce GTX 1050 4 GB
    NVIDIA GeForce GTX 1050 Ti 4 GB
    NVIDIA GeForce GTX 1060 6 GB
    NVIDIA GeForce GTX 1070 8 GB
    NVIDIA GeForce GTX 1080 8 GB
    NVIDIA GeForce GTX 1050 4 GB
    DRAM Two DDR4 SO-DIMM slots
    Up to 32 GB of DDR4-2133 in dual-channel mode
    16 GB DDR4
    Motherboard MBD614 based on Intel's H110 PCH
    Expansion Slots 1 × MiniPCIe
    Storage M.2 M.2-2280 (PCIe 2.0 x4 or SATA?)
    2.5" 2.5"/7mm/9.5 mm SATA 6 Gbps 128 GB SSD
    Wireless Optional 802.11ac Wi-Fi + Bluetooth module (M.2-3042)
    Ethernet 1 GbE port (Intel i219V)
    USB 4×USB 3.0 Type-A
    Display Outputs 4 × DisplayPort 1.3
    1 × HDMI 1.4
    Audio 1×3.5mm audio jack
    Serial 1 × RJ45 for RS-232 serial port
    PSU External 220 - 270 W PSU
    Warranty Typical, varies by country
    Dimensions Length: 256 mm | 10.07 inches
    Width: 160 mm | 6.29 inches
    Height: 69 mm | 2.71 inches
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    Source: IBASE


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    #8619

    Anandtech: The iPhone XS, XS Max, XR and Apple Watch 4 Hands-On

    Today at Apples iPhone launch event, we saw the unveiling of three new iPhones as well as the Apple Watch Series 4. We go into more detail about the specifications of the new phones in our separate announcement article. Least to say, the new phones are a major upgrade in terms of their hardware capabilities, and also mark the across-the-board adoption of the iPhone X design across the whole product line.
    I had a bit of hand-on time with the new phones at the event, and was able to take away a few impressions on the new units.
    I had a bit of hand-on time with the new phones at the event, and was able to take away a few impressions on the new units.
    One thing that’s pretty evident is that the iPhone XS’ and the XR are pretty much successors to the iPhone X, as they adopt the same design language as their predecessors, along with Apple’s take on “edge-to-edge” displays and the notch design.
    In terms of size, there’s quite a bit of mixup in the product line. The new iPhone XS replaces the iPhone 8 as the smallest available phone from Apple, yet this smaller unit is actually identical in size the iPhone X. Effectively this means that Apple no longer offers a really small form-factor unless you go with last generation’s units.
    Indeed, just looking at the exterior of the phones you would be hard pressed to differentiate between the iPhone X and iPhone XS, and upon closer inspection there’s only two differentiating features between the two units. On the bottom of the phone there’s now only three instead of six holes on the left side. As a reminder only the right holes actually output sound from the speaker, while the left ones hide the bottom microphone. Instead Apple added one more antenna line here, and this feature is mirrored at the top right corner of the phone as well. We don’t know yet as to what the two new antennas are for, other than they’re there for better reception.
    The front of the iPhone XS remains essentially identical to the iPhone X – I do find it a bit unfortunate that Apple decided not to iterate on the bezels and possibly make them smaller, as that would have been a great change and given a better “edge-to-edge” effect.
    Apple put a lot of emphasis on the screen size of the iPhone XS Max – and I think it’s well warranted. The new bigger variation of the phones has the same physical footprint as the iPhone 8 Plus and prior Plus variants, however the Xs Max just offers a lot more display thanks to the edge-to-edge design, resulting in a device that’s a lot more fit among the 2018 competition than what we’ve seen last year.
    The iPhone XS and XS Max otherwise don’t have any new external features differentiating from what we’ve seen in last year’s X. The camera housing is very much identical, even though the CMOS sensors have been upgraded.
    While it was quite hard to evaluate this on-location with the very noisy crowd, the new speakers definitely sounded a lot louder and showcasing better depth to them than what I’ve seen on the iPhone X. Here Apple seems to have done a lot improvement and it seems 2018 will be a year to be remembered where phone manufacturers in earnest try to improve their external speaker sound quality.
    The iPhone XR – What I think will be the most popular

    Along the XS and the XS Max, Apple also introduced the iPhone XR, which is a lower priced phone that keeps an LCD display versus the higher end OLED found on the XS line. Here Apple actually introduced a new form-factor that’s in-between the XS and the XS Max. Unfortunately Apple didn’t have all three phones side-by-side, but here’s it showcased alongside last year’s iPhone X.
    Overall I was a lot more impressed by the iPhone XR than I had expected, and I do think it gives the iPhone XS’ a good run for their money.
    It’s still very much and LCD screen and this can be seen by the inferior viewing angles, but for an LCD it was still very much excellent and I saw no faults – besides a quite lower resolution than I had expected from a phone of its size.
    On the back of the phone we have a similar design to the iPhone 8 – a glass back which enables wireless charging and a single camera. Here the iPhone XR doesn’t adopt the secondary telephoto module that its siblings employ.
    In terms of build-quality, I found the aluminium of the XR nicer than the steel of the iPhone XS’s. Maybe it’s just my subjective opinion as I’m not too great a fan of glossy frames, something I had also commented on other devices this year.
    Where the XR definitely beats the XS’ is in terms of colour options. Reminiscent of the colour options of the iPhone SE, I find the options offered on the XR to be a fresh breath of air for Apple and the blue, yellow, red and coral colours are definitely very attractive, on top of the white and black variants that are traditionally available. Gold is the only version that the XS’ have going for themselves in this regard.
    Overall for the vast majority of people, the iPhone XR will be the phone of choice as the few missing features are well worth the $250 lower price tag.
    The Apple Watch Series 4

    The new Apple Watch was today’s first announcement, and it seems positively a great improvement in every aspect. The new variant comes in 40 or 44mm size variants, and the key feature of the new units is that they have a bigger screen filling up more of the watch front – increasing the display-to-body ratio.
    The screen seemed excellent and there’s definitely a lot more space for more information to be in immediate view of the user.
    Among other design changes, is the changing of the location of the microphone to the right side between the button and the crown dial. Apple did this to improve the speaker of the watch, being a lot louder now, and to enable better separation of the recorded audio and avoid echos.
    The crown has also been updated and now includes a clicky feedback. The feedback isn’t mechanical but is achieved through a vibration motor of the watch itself. Still it’s very convincing and serves very well.
    On the back of the watch we have a similar design to past Apple Watches – which actually is a positive as the new watch is fully compatible with existing bands. The heart-rate monitor has seen an upgrade, but the most interesting aspect of the new watch is its ability to measure electrocardiograms. Here the user just wears the watch normally, and just has to touch the crown to create a closed loop, formed with your arms across your heart.
    Much of the same, but improved details

    Overall the iPhone XS, XS Max and XR are very much successors to the iPhone X. Here what Apple has done is to bring last year’s design to a wider audience. The pricing of the XS models are a bit of a concern as it really raises the bar in terms of most expensive phones, coming in at a whopping $1449 for the most expensive version.
    Here I think the iPhone XR is just going to be a so much more successful and accessible device thanks to its lower $749 starting price point.
    A lot of the improvements of the new iPhones are in the actual hardware powering the phones. Here we weren’t able to run any benchmarks during the hands-on, and we’ll have to wait for the upcoming review to address the upgrades of the new 7nm A12 chip.

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    #8620

    Anandtech: Apple Announces the 2018 iPhones: iPhone XS, iPhone XS Max, & iPhone XR

    Today at their 2018 “Gather Round” iPhone & watch event, Apple announced the new 2018 iPhone family. The latest and greatest iPhones build off of the industrial design and feature set first rolled out last year with the iPhone X, with all 3 phones being iPhone X decedents in some form. Along with unifying the current-generation phones behind a single design, this latest update to the iPhone family also means that the iPhone X has essentially been split into three models, covering a range of prices and sizes.
    The core of the new family is the iPhone XS, which like Apple iPhones before it, has received a mid-generation “S” upgrade. Apple’s big focus this year is on photography, along with an ever-faster SoC at the heart of the phone. The iPhone XS is joined by the even larger iPhone XS Max, which offers the same features with a bigger screen and bigger battery. Meanwhile as a pseudo-replacement for the iPhone 8 family, the iPhone XR is a slightly pared down XS, incorporating many of the same features but dropping the telephoto camera and using an LCD display instead of OLED.


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